Multiplayer Gaming and
Engine Coding for the Torque Game Engine shows game programmers how
to get the most out of the Torque Game Engine (TGE), More...
Non-Uniform Rational B-Splines have become the de facto
standard in CAD/CAM and computer graphics. This well-known book
covers NURBS from their geom More...
This book
contains the papers presented at the Eurographics Workshop on
Natural Phenomena, organized by the Eurographics Association, in
cooperation w More...
The
ubiquity of computer-generated imagery around us, in movies,
advertising or on the Internet is already being taken for granted
and what impresse More...
A
conference on Nonstandard Methods and Applications in Mathematics
(NS2002) was held in Pisa, Italy from June 12-16, 2002. Nonstandard
analysis is More...