This book covers
real-time shading systems, their design and how they work.
Procedural shading, long valued for off-line rendering and
production a More...
Based on course notes of
SIGGRAPH course teaching techniques for real-time rendering of
volumetric data and effects; covers both applications in sci More...
The
creation of photorealistic images of three-dimensional models is
central to computer graphics. Photon mapping, an extension of ray
tracing, make More...
This book uncovers the
factors that influence women’s interest in and choice of IT as a
career field, and how this varies across cultures and re More...
This
volume, which ten years ago appeared as the first in the acclaimed
series Lecture Notes in Logic, serves as an introduction to
recursion theory More...