This volume deals with core problems in robotics, like
motion planning, sensor-based planning, manipulation, and assembly
planning. It also discusses More...
This
down-to-earth introduction to computation makes use of the broad
array of techniques available in the modern computing environment.
A self-contai More...
Once again, Andrew
Glassner opens his notebook and invites readers in a wide range of
stimulating explorations of art, nature, and computer
graphics.
More...
Applied Iterative
Methods is a self-contained
treatise suitable as both a reference and a graduate-level textbook
in the area of iterative algorithms. More...
Learn to make games that are more fun and engaging!
Building on fundamental principles of Artificial Intelligence,
Funge explains how to create Non-Pl More...