This book
explores the development of the video game as a new form of
interactive media and a template for future modes of entertainment.
While televi More...
Driven
by consumer-market applications that enjoy steadily increasing
economic importance, graphics hardware and rendering algorithms are
a central More...
This book
contains the papers presented at the 12th Eurographics Symposium on
Virtual Environments, organized by the Eurographics Association in
co-op More...
The
advantage of virtual environments is that they can be used for
rehearsal of scenarios that are in the real world too dangerous or
costly, or even More...