This
completely revised Second Edition of 'Computer Graphics' includes
valuable information on major organizational changes within the
last few years. This edition brings to the fore the basic
mathematical tools of computer graphics, including vectors,
matrices, and transformations. Additionally, it provides a strong,
comprehensive base in exploring math, computer science, physics,
engineering, and in special subjects such as algebraic and
computational geometry, geometric modeling, and CAD/CAM. A highly
diversified book that can be utilized as a primary textbook,
supplemental teaching resource, individual tutorial, or key
reference text.