|
Back
The
cultural heritage sector spans many distinct sub-areas, which may
be divided into two major classifications:
- Tangible
heritage, represented by the discovery, documentation,
organisation, interpretation and communication of artefacts,
monuments, sites, museums and collections (including digital
archives, catalogues and libraries).
- Intangible heritage,
represented by performance, stories, myth and mythology. At the
interface between these two areas lies the area of historical and
cultural interpretation. The increasing volume of digital cultural
artefacts and collections
This
collection contains the research presented at VAST 2007, the 8th
International Symposium on Virtual Reality, Archaeology and
Cultural Heritage, which will take place November 27-29, in
Brighton, UK. Topics include those that advance the state of the
art either in potential computing science solutions, which are
directly inspired by needs of the cultural heritage sector, or use
the best of current computing science solutions in novel
applications to cultural heritage challenges. The research
incorporates data from real cultural heritage
situations.
Editors
David
Arnold, University of Brighton, United Kingdom
Franco
Niccolucci, University of Florence, Italy
Alan
Chalmers, University of Warwick, United Kingdom
Market
Description
- Computer
graphics students and professionals
- Academic
and corporate libraries
Key
Selling Points
The
promises to be an exciting year for technology and cultural
heritage as Europe is in transition from Framework 6 to Framework 7
(the European Union’s Research and Development Program).
| Product Code |
Description |
Attributes |
Price | |
| ISBN: 9781568814032 Edited by David Arnold, Franco Niccolucci, and Alan Chalmers |
Paperback - February 2007 |
|
£35.00
|
|
|
In categories:
|
Prices include:
0% VAT
Discounts:
|
|