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Volume
graphics deals with modelling, processing, and rendering of data
that is typically acquired through tomography, 3D microscopy,
computational simulations, statistical measurements or analytical
methods. It is capable of representing solid and soft objects,
interiors as well as surfaces, and synthesizing graphical images in
a true 3D manner.
This
collection represents the most recent research presented at the 6th
IEEE/EG International Symposium on Volume Graphics, which took
place in Prague, Czech Republic, in September 2007. It follows five
successful workshops in former years.
Volume
Graphics brings together researchers from both academic and
industry environments who are working on volume graphics. The
topics presented explore the potential of volume-based techniques
beyond the scope of volume visualization as it is currently
practiced and discuss the future of volume-graphics, including:
volume modelling, surface extraction in a volumetric perspective,
volume rendering and light.
Editors
Hans-Christian Hege,
Zuse Institute Berlin, Germany
Raghu
Machiraju, Ohio State University
Market
Description
- Computer
graphics students and professionals
- Academic
and corporate libraries
Key
Selling Points
- This
collection provides up-to-date information in an emerging
field
| Product Code |
Description |
Attributes |
Price | |
| Edited by Hans-Christian Hege, Raghu Machiraju ISBN: 9781568813677 |
Paperback - 2007 |
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£31.50
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