|
Banner Text
Banner Slogan
|
|
|
|
Back
With the
increase in computing speed and due to the high quality of the
optical effects it achieves, ray tracing is becoming a popular
choice for interactive and animated rendering. This book takes
readers through the whole process of building a modern ray tracer
from scratch in C++. All concepts and processes are explained in
detail with the aid of hundreds of diagrams, ray-traced images,
and sample code. It is suitable for undergraduate and graduate
computer graphics courses and for individual programmers who would
like to learn ray tracing.
About
the Author
Kevin
Suffern is a Senior Lecturer in the Faculty of Information
Technology at the University of Technology, Sydney (UTS), where he
has been teaching since 1982. In 2003 he won an Individual Teaching
Award for outstanding achievement in teaching computer graphics, in
particular ray tracing. His artwork, which is produced using the
ray tracer described in the book, has won two international awards,
has been exhibited at SIGGRAPH, and has been presented as a
SIGGRAPH sketch.
| Product Code |
Description |
Attributes |
Price | |
| Kevin Suffern ISBN: 9781568812724 |
Hardback - October 2007 |
|
£68.50
|
|
|
In categories:
|
Prices include:
0% VAT
Discounts:
|
|
|
|
|