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Driven
by consumer-market applications that enjoy steadily increasing
economic importance, graphics hardware and rendering algorithms are
a central focus of computer graphics research. Video-based
rendering is an approach that aims to overcome the current
bottleneck in the time-consuming modeling process and has
applications in areas such as computer games, special effects, and
interactive TV.
This book offers an in-depth introduction to video-based
rendering, a rapidly developing new interdisciplinary topic
employing techniques from computer graphics, computer vision, and
telecommunication engineering. Providing an overview of the
state-of-the-art of video-based rendering and details of the
fundamental VBR algorithms, the author discusses the advantages,
the potential, as well as the limitations of the approach in the
context of different application scenarios. |
| Product Code |
Description |
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Price | |
| Marcus A. Magnor ISBN: 9781568812441 |
Hardback - 2005 |
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£45.50
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